Digital Marketing Consultant, User Experience Architect and Social Web Strategist. Located in Calgary, Alberta.
January 05, 2013
August 23, 2012
The Fundamentals of (User) Experience Design #infoposter #UX #UXD
It took a recent post by Darren to jog my memory about this great visual by Stephen Anderson about User Experience Design.
He made an 'infographic' before they were de rigeur.
For that matter, so did JJG waaay back in 2000.
July 10, 2012
Life Below 600 Pixels. #visualization #essay (via @paddydonnelly)
I wonder if he got the idea from the UX iceberg?
June 23, 2012
June 16, 2012
May 04, 2012
User Experience Heuristics - Practical Approaches #UX
First some background. I often employ 'expert heuristic reviews' when I'm doing website competitive audits. The term heuristic has sometimes gotten me in trouble with account folks and clients. As soon as you say 'rule of thumb' or 'common sense', they get all uppity - they want hard numbers. All fine and dandy, but that's what A/B testing and user path analytics are for. There is something to be said for having someone with experience and practice to 'eyeball' something. But, I digress.
When I'm doing these competitive audits, I typically use a couple of different types of analysis, both based on heuristic principles.
The Forrester Website Review Scorecard:
This one is dead easy. Too simple, in fact. For those not familiar:
- It's a questionnaire based on historical Forrester research
- The reviewer answers 25 questions in four categories: Value, Navigation, Presentation, and Trust
- Each question can score a 2 (ideal) to -2 (disaster). (The worst I've seen/done is a -37)
- The reviewer ends up with an aggregate score, but can also look to specific questions to identify pain points
- Because the questions are already defined, the level of expertise required is minimal.
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Forrester Metrics |
- The scorecard is good for doing quick comparisons of peer websites
- The criteria can be used on their own as a way to do heuristic reviews. I recently used them for another project
- The methodology is heavily focused on websites, transactional in particular
- It doesn't take into account how easy the site is to find, nor does it have any questions related to collaboration (community tools and Social Web)
- It's focus on 'Trust' is skewed towards ecommerce sites
- It doesn't take into account the larger digital marketing ecosystem, which is why Forrester has supplemented this scorecard with others that include email and cross - channel customer experience
The 'Immersibility' Index:
- Findability: How easy is it to find the site? This includes a look at SEO and SEM efforts
- Immersibility: How easy is it for the user to immerse themselves in the site? Includes navigation strategies, design, wayfinding, status & visibility in forms and interactive elements.
- Content: Depth, breath, recency and relevancy of content. Also, is it chunkable, contextual and readable?
- Capability: What tools are available on the site? For a bank site, are there mortgage calculators? For a car site, are there shopping and pricing tools?
- Community: Can users interact with the organization and with each other? This has evolved from 'ask the expert', comments and discussion forums into Social Web integration.
- Commerce/Conversion: Originally focused on how easy it is to buy something and get out, it's now more about the ease with which users can accomplish their goals.
- Cross - Channel Customer Experience: How well does the site perform on other platforms (mobile and tablet)? Is the site part of a larger engagement strategy that includes customer service channels? This is an evaluation of the overall infrastructure and integrated customer service model.
- The nice thing about this index is that it has some flexibility - you can focus on the core 5 (Immersibility, Content, Capability, Community, and Conversion) or expand it to 7
- It lends itself well to being represented visually in a spider diagram, creating impact (and making it look fancier than it really is)
- It can be loose or well-defined. A quick, 'back of the napkin' approach works, but I've also set up specific questions for each axis so that you end up with a score of 0 - 10 for each.
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OOO. Fancy |
- A meta-analysis of 5 different sources of Information Architecture heuristics
- They identified that the majority of them were:
- In many cases 5+ years old, meaning mobile, social and cross channel were not considered
- Written for practitioners and students, not clients and partners
- Not presented in a teachable nor evaluative format
- Conducted a card sort of 50 statements and winnowed them down into 10 distinct categories
- Wrote statements and evaluation questions for each
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Methodology |
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Heuristic Principles |
Thoughts:
- When you compare the Forrester attributes to those in the Immersibility index, you can see the gaps. Namely, nothing to do with Findability, Community (read Social) or Cross - Channel Customer Experience
- Mapping *my* index against the TUG index, the first thing that is apparent is that I have too much invested in the Immersibility axis. Put another way, the TUG index has 6 categories that describe what I've rolled into 1. So, theirs is much more specific
- TUG's definition of 'Findability' differed from mine to focus more on internal findability rather than the 'being able to find' the site angle
- I looked, but I couldn't find anything in the TUG matrix that focused on Community elements and Social
My conclusions, albeit definitely debatable, are:
- That the TUG matrix is much more specific when it comes to usability and information architecture heuristic principles. Which of course makes sense.
- I would argue however that the Immersibility index is more holistic and inclusive of search, social and cross-channel
- Both are a damn sight better than using the Forrester model
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UI Heuristic Grid with Harvey Balls |
April 25, 2012
The User Experience Wheel by Magnus Revang #UX
- Value is what we want to accomplish
- For customers and providers, positive user experience is a win-win situation
- We want to accomplish value through positive user experience
- The user experience is a series of phases, we have to focus on positivity in findability, accessibility, desirability,usability, credibility and usefulness
- Numerous factors contribute to the phases of user experience, the model shows 30 factors carefully placed
- To achieve this we work backwards, starting and ending with search engine strategy, and going through and making a choice about each of the factors"
February 16, 2012
February 03, 2012
January 04, 2012
October 13, 2011
August 30, 2011
August 21, 2011
August 09, 2011
April 27, 2011
April 05, 2011
Huh. I wonder if this has anything to do with the SouthWest #holeintheplane business? #infoposter
A related post on Ryanair and it's 'persuasive' (read deliberate and sneaky) design and usability by @alancolville.
April 01, 2011
March 29, 2011
Hmmm. Poor Form. #usability #forms
Given the recent launch and refresh of some notable usability firms, including Adaptive Path and InUse.se, I’m often surprised at how out of date and 'unuseable' some user consultancy sites are.
Setting aside the minimalist simplicity that is Jacob Nielsen’s Useit.com, industry pubs and orgs like BoxesandArrows, UPA (yikes), and others are showing their age or seem to be trying to make a point - of what I'm not certain ('Hey look! We built in HTML5 and are W3C compliant! Yeah, we know it looks terrible...).
I found some nice resources on OptimalUsability.org so I gave them the benefit of the experiential doubt I was feeling. Then, I went to sign up for their newsletter. Luke W. would have a fit.
The form is short enough that it could be all left justified to avoid horizontal scanning and facilitate form completion. The form labels could be right justified or top aligned – again to avoid scanning. The optional ‘How did you hear about us?’ field could benefit from a dropdown for information purposes.
Worse, two grey buttons at the bottom of the form. Granted the ‘Save Profile Changes’ is a little bigger, but it can be confused with the ‘Cancel’ button.
I'm guessing this was an OOTB form implementation, but it left me wondering about the resources I was subscribing to. I don’t mean to pick on them specifically, and forms do generally suck, but this one bothered me.